Mobster (Fallout Supplement)
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Male or Female Human/Ghoul Fast Hero 1/Strong Hero 1 | |
Medium Humanoid(Human) creature | |
Occupation: | Criminal |
Allegiances: | Crime families |
Initiative:/Reputation: | +3/+6 |
Senses: | Listen +5, Spot +5 |
Languages: | English(S), Slang(R/W/S), |
Defense: | 15, Touch: 14, Flat-Footed: 10 (+3 Dex, +2 Class, 0 Armor) |
HP: | 20 (2d10 HD) |
Massive Damage: | 10 |
Fort:/Ref:/Will: | +3/+6/+0 |
Speed: | 30 ft |
Melee: | +3 HtH (1d3+1 non-lethal) or |
Melee: | +3 Switchblade (1d4+2 piercing) |
Ranged: | +6 45. Auto Sub machine Gun (2d8 ballistics) or |
Ranged: | +6 10mm Pistol (1d6 ballistics) |
Space:/Reach: | 5x5 ft/5 ft |
Base Attack:/Grapple: | +2/+1 |
Action Points: | 5 |
Combat Gear: | Patchy Suit, 45. Auto Sub Machine Gun 3d6 45. rounds, 10mm Pistol 2d6 10mm ammo, Switchblade, |
Abilities | Str: 14, Dex: 16, Con: 8, Int: 8, Wis: 10, Cha: 7 |
SQ: | Loose Cannon(+2 Init, range for weapons halved) |
Feats: | Simple Weapons Proficiency, Personal Firearms Proficiency, Improved Initiative, Light Armor Proficiency |
Criminal Benefits: | +3 Intimidate, Light Armor Proficiency, Personal Weapon Proficiency, |
Skills: | Hide +3, Move Silently +3, Intimidate +8, Listen +5, Spot +5 |
Possessions: | Combat Gear plus 1d4-1 misc items, 1d2-1 food, 1d4-2 Chems, 1d4 TU(s)/1d2x10 Caps |
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