Mirage Cat (5e Creature)
From D&D Wiki
Mirage Cat[edit]
Tiny celestial (cat), chaotic neutral Armor Class 18 (natural armor)
Saving Throws Dex +3, Con +3 Divine Awareness. The Mirage Cat knows if it hears a lie. Incorporeal Movement. The Mirage Cat can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object. Innate Spellcasting The Mirage Cat's spellcasting ability is Charisma (spell save DC 14). It can innately cast the following spells, requiring no material components: At will: minor illusion, fog cloud, unseen servant, misty step, 3/Day: mirage arcane Keen Senses. The Mirage Cat has advantage on Wisdom (Perception) checks that rely on hearing, sight, or smell. ACTIONSMultiattack. The Mirage Cat makes two attacks: one with its bite and one with its claws. Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 1 (1d4) piercing damage. Claws. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 1 (1d4) slashing damage. Mirage Breath (Recharge 6). The cat exhales a multicoloured fog in a 30-foot cone. Each creature in that area must make a DC 14 Constitution saving throw, becoming unconscious for 10 mintes on a failed save or paralyzed for 5 minutes on a successful one. REACTIONSNine Lives. Whenever a Mirage Cat is dealt a lethal blow, the blow is automatically negated and the damage is reflected at the attacker. Consequently, the cat is teleported to a location it considers safe. A Mirage Cat can use this reaction nine times throughout their life. |
Back to Main Page → 5e Homebrew → Creatures