Mini Troll (3.5e Creature)
From D&D Wiki
|Usually Chaotic Neutral Medium Giant|
|Init/Senses||-1 (Dexterity)/Listen , Spot|
|AC||14 (-1Dex+3 Natural +2 Leather Scrap), touch , flat-footed|
|hp||5hp (1d8+1 HD)|
|Melee||2 Fists +2(1d6+2) Club+2(1d6+2)|
|Abilities||Str 15, Dex 8, Con 12, Int 7, Wis 8, Cha 10|
|SQ||Fast Healing 2, Takedown+4 (2d4+4)|
A gray scaled humanoid charges at you on four fist-like limbs. It has red eyes and small mouse-like ears.
Strategies and Tactics
These creatures usually attack until they or their opponent is dead. They usually don’t attack unless provoked but will fight to defend their pack’s territory.
- Takedown: If a Mini Troll hits with both fists he/she automatically gets an extra takedown attack as a free action. If the takedown is a success, both the troll and the victim are knocked prone and a grapple is automatically started.
- New Armor: Leather Scrap: Same as Leather armor but anyone can use it and it costs 50 gp. 0% arcane spell failure
Solitary or Pack (5-30)
Typical Physical Characteristics:
These creatures are basically mini and less evil trolls. They aren’t much of a threat alone but they are dangerous in bands because when one gets hurt he falls back, heals for a while, then attacks again.
For Player Characters
Creatures As Characters
- +2 Strength +2 Constitution -2 Dexterity -2 Wisdom -4 Intelligence
- Fast Healing 2
- +3 Natural Armor
- Takedown 2d4+Double strength
- 2 Fists 1d6+Strength
- Base speed 20 ft.