Metal Paw (3.5e Spell)

From D&D Wiki

Jump to: navigation, search
Metal Paw
Transmutation
Level: Rgr 2, Drd 3
Components: V, S, DF
Casting time: 1 standard action
Range: Touch
Target: Living creature touched
Duration: 1 minute/level
Saving Throw: Will negates
Spell Resistance: Yes (harmless)


Choose one of the following materials: Silver, Cold Iron, or Adamantine. All natural weapons of the creature touched are considered to be that material for the purpose of overcoming Damage Reduction.

The material choice made applies for the duration of the spell, but can be changed by re-casting Metal Paw.


Back to Main Page3.5e HomebrewComplex Special Ability ComponentsSpellsRanger
Back to Main Page3.5e HomebrewComplex Special Ability ComponentsSpellsDruid

Home of user-generated,
homebrew pages!


Advertisements: