Merchant (Demon Slayer Supplement)
Merchant[edit]
You have spent your life among traders, merchants, and the mercantile exchange of goods. Whether you grew up as child of settled merchants in a bazaar, or as a nomad amidst a caravan roaming the lands, or took it up as a way to become rich despite your birth - you've become attached to the profession.
Skill Proficiencies: Choose two from among Deception, Insight, Persuasion, and Sleight of Hand.
Tool Proficiencies: Your choice of one from Calligrapher's supplies, Cartographer's tools, or Navigator's Tools.
Languages: Two of your choice.
Equipment: A bottle of black ink, a quill, a mostly empty ledger with strange markings, a map case containing an old map of nearby trading routes, a set of common clothes or traveler's clothes, and a leather pouch with 10 gp.
Feature: Art of the Haggle[edit]
When you trade or sell items of any kind, mundane or magical, you always gain at least 75% of the worth of that item in equal value items or currency. If you have access to a reliable trade, whether that be a marketplace or individual client, you can maintain a comfortable lifestyle while working as a merchant, and house yourself and up to ten other people as long as they work with you in some capacity.
d8 | |
---|---|
1 | I dislike bargaining; state your price and mean it. |
2 | I often crack jokes to lighten the mood. |
3 | I plan for every contingency. Leave nothing to chance! |
4 | I could sell snake oil to a doctor. |
5 | I'm always trying to turn any situation into a sale. |
6 | I'm always thinking of the next opportunity, my face planted in books and scrolls planning out my schedule. |
7 | I treat everyone with kindness, and even though I love gold, I won't cheat a client. |
8 | I'm always appraising the worth of things in my head, including my friends and foes. |
d6 | Ideal |
---|---|
1 | Fortune. I dream of accruing a vast fortune for myself, greater than anything anyone has ever seen. (Any) |
2 | Profit. I'd do anything, I'd even sell my soul, to make some coin. (Evil) |
3 | Community. My business is done in favor of those around me, all I wish to make is a good home. (Good) |
4 | Adventure. Trading helps me fund my goals of traveling the world, I don't care how risky the journey is. (Chaotic) |
5 | Honor. Decorum in business is the utmost priority, clients respect and value style, quality, and structure. (Lawful) |
6 | Tradition. Your family has always been merchants, and you're continuing the tradition. (Any) |
d6 | Bond |
---|---|
1 | War ravaged my homeland, I continue crafting my goods for sale to keep part of my home alive. |
2 | I always carry the first few coins I earned, for good luck. |
3 | My mentor died to save me, their fellow protégé and my best friend killed them. |
4 | A wealthy crime lord tricked me into massive amounts of debt I must repay. |
5 | The winds of fortune guide me, I'll never let anything tie me down to one place. |
6 | I discovered an ancient artifact that leads to a lost city, if only I could understand how to glean its secrets. |
d6 | Flaw |
---|---|
1 | I can't stand selfless generosity, and will be spiteful to anyone who is and the recipient of said generosity. |
2 | If something or someone loses value to me, I won't hesitate to cut it or them off when convenient. |
3 | I value my pride and have trouble admitting my faults or when I'm wrong. |
4 | I'm unreasonably vengeful. I'll never let someone disrespect me, I'll always have the last laugh. |
5 | I think in terms of risk and reward, if the risk outweighs the reward - I'll decline out of cowardice. |
6 | I'll always take a trade too good to be true, cause I think I'll always come out on top. |