Merchant (Demon Slayer Supplement)

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Merchant[edit]

You have spent your life among traders, merchants, and the mercantile exchange of goods. Whether you grew up as child of settled merchants in a bazaar, or as a nomad amidst a caravan roaming the lands, or took it up as a way to become rich despite your birth - you've become attached to the profession.

Skill Proficiencies: Choose two from among Deception, Insight, Persuasion, and Sleight of Hand.

Tool Proficiencies: Your choice of one from Calligrapher's supplies, Cartographer's tools, or Navigator's Tools.

Languages: Two of your choice.

Equipment: A bottle of black ink, a quill, a mostly empty ledger with strange markings, a map case containing an old map of nearby trading routes, a set of common clothes or traveler's clothes, and a leather pouch with 10 gp.

Feature: Art of the Haggle[edit]

When you trade or sell items of any kind, mundane or magical, you always gain at least 75% of the worth of that item in equal value items or currency. If you have access to a reliable trade, whether that be a marketplace or individual client, you can maintain a comfortable lifestyle while working as a merchant, and house yourself and up to ten other people as long as they work with you in some capacity.


d8
1 I dislike bargaining; state your price and mean it.
2 I often crack jokes to lighten the mood.
3 I plan for every contingency. Leave nothing to chance!
4 I could sell snake oil to a doctor.
5 I'm always trying to turn any situation into a sale.
6 I'm always thinking of the next opportunity, my face planted in books and scrolls planning out my schedule.
7 I treat everyone with kindness, and even though I love gold, I won't cheat a client.
8 I'm always appraising the worth of things in my head, including my friends and foes.


d6 Ideal
1 Fortune. I dream of accruing a vast fortune for myself, greater than anything anyone has ever seen. (Any)
2 Profit. I'd do anything, I'd even sell my soul, to make some coin. (Evil)
3 Community. My business is done in favor of those around me, all I wish to make is a good home. (Good)
4 Adventure. Trading helps me fund my goals of traveling the world, I don't care how risky the journey is. (Chaotic)
5 Honor. Decorum in business is the utmost priority, clients respect and value style, quality, and structure. (Lawful)
6 Tradition. Your family has always been merchants, and you're continuing the tradition. (Any)


d6 Bond
1 War ravaged my homeland, I continue crafting my goods for sale to keep part of my home alive.
2 I always carry the first few coins I earned, for good luck.
3 My mentor died to save me, their fellow protégé and my best friend killed them.
4 A wealthy crime lord tricked me into massive amounts of debt I must repay.
5 The winds of fortune guide me, I'll never let anything tie me down to one place.
6 I discovered an ancient artifact that leads to a lost city, if only I could understand how to glean its secrets.


d6 Flaw
1 I can't stand selfless generosity, and will be spiteful to anyone who is and the recipient of said generosity.
2 If something or someone loses value to me, I won't hesitate to cut it or them off when convenient.
3 I value my pride and have trouble admitting my faults or when I'm wrong.
4 I'm unreasonably vengeful. I'll never let someone disrespect me, I'll always have the last laugh.
5 I think in terms of risk and reward, if the risk outweighs the reward - I'll decline out of cowardice.
6 I'll always take a trade too good to be true, cause I think I'll always come out on top.