|
Nombre |
Tipo |
Advantages |
Disadvantages |
Usage time |
|
|
TGLabs SJ1 Combat Stimulant Injector |
Stimulating |
1 sec delay; 180 sec Duration:
Increases Stamina (+20)
Increase Strength (+20)
Increases Resilience (+20)
|
100 sec delay; 200 sec Duration:
Decreases energy recovery (-0.25/s)
Decreases hydration recovery (-0.3/s)
|
2 |
|
|
eTG-change regenerative stimulant injector |
Stimulating |
Eliminates:Contusion
1 sec delay; 90 sec Duration:
- Increases Metabolism (+20)
- Increases Immunity (+20)
1 sec delay; 60 sec Duration:
- Increases health regeneration (+6.5)
- Increases energy recovery (+0.5/s)
|
65 sec delay; 20 sec Duration:
- Decreases energy recovery (-3/s)
65 sec delay; 60 sec Duration:
- Decreases Health (-5)
- Decreases Stamina (-5)
|
2 |
|
|
TGLabs SJ6 Combat Stimulant Injector |
Stimulating |
1 sec delay; 240 sec Duration:
- Increases maximum stamina (+30)
- Increases stamina recovery rate (+2)
|
200 sec delay; 40 sec Duration:
- Causes Hand Tremors
- Causes Tunnel Vision
|
2 |
|
|
TGLabs SJ9 Combat Stimulant Injector |
Stimulating |
6 sec delay; 300 sec Duration:
- Decreases body temperature (-7 °C)
|
6 sec delay; 300 sec Duration:
- Decreases Metabolism (-20)
300 sec delay; 120 sec Duration:
|
2 |
|
|
Propital Injector |
Stimulating |
Eliminates: Pain, Bruise
Add: Drugged for 240 sec
1 sec delay; 300 sec Duration:
- Increases Metabolism (+20)
- Increases Health (+20)
- Increases Vitality (+20)
- Increases health regeneration (+1)
|
270 sec delay; 30 sec Duration:
- Causes Hand Tremors
- Causes Tunnel Vision
|
2 |
|
|
TGLabs SJ1 Combat Stimulant Injector |
Stimulating |
- Eliminates:Light Bleeding, Heavy Bleeding
1 sec delay; 180 sec Duration:
No delay; 180 sec Duration:
|
170 sec delay; 40 sec Duration:
- Causes Hand Tremors
- Decreases hydration recovery (-1.4/s)
1 sec delay; 180 sec Duration:
- Decreases Metabolism (-5)
|
2 |
|
|
TGLabs SJ1 Combat Stimulant Injector |
Stimulating |
1 sec delay; 180 sec Duration:
Increases Stamina (+20)
Increase Strength (+20)
Increases Resilience (+20)
|
100 sec delay; 200 sec Duration:
Decreases energy recovery (-0.25/s)
Decreases hydration recovery (-0.3/s)
|
2 |
|
|
adrenaline injector |
Stimulating |
- Eliminates:Pain and Bruise
- Add: Drugged for 60 sec
1 sec delay; 60 sec Duration:
- Increases Stamina (+10)
- Increase Strength (+10)
- Increases Recoil Control (+10)
1 sec delay; 15 sec Duration:
- Increases health regeneration (+4)
|
50 sec delay; 30 sec Duration:
- Decreases energy recovery (-0.8/s)
- Decreases hydration recovery (-1/s)
1 sec delay; 60 sec Duration:
- Decreases Resilience (-10)
|
2 |
|
|
Meldonin |
Stimulating |
1 sec delay; 900 sec Duration:
- Decreases damage received(except on the head) (-10%)
- Increases stamina recovery rate (+0.5)
- Increases Stamina (+20)
- Increase Strength (+10)
|
30 sec delay; 900 sec Duration:
- Decreases energy recovery (-0.1/s)
- Decreases hydration recovery (-0.1/s)
|
2 |
|
|
AHF1-M |
Stimulating |
1 sec delay; 60 sec Duration:
- Increases Health (+5)
- Prevents bleeding
|
1 sec delay; 120 sec Duration:
- Decreases hydration recovery (-0.3/s)
|
2 |
|
|
3-(b-TG) |
Stimulating |
1 sec delay; 240 sec Duration:
- Increases Attention (+30)
- Increases Perception (+30)
- Increase Strength (+10)
- Increases stamina recovery rate (+1)
|
220 sec delay; 45 sec Duration:
120 sec delay; 120 sec Duration:
- Decreases energy recovery (-0.25/s)
|
2 |
|
|
L1 (norepinefrina) |
Stimulating |
Eliminates:PainBruise
Adds: Drugged for 120 sec
1 sec delay; 120 sec Duration:
- Increases Stamina (+10)
- Increase Strength (+20)
- Increases maximum stamina (+30)
|
1 sec delay; 60 sec Duration:
- Decreases energy recovery (-0.45/s)
- Decreases hydration recovery (-0.45/s)
|
2 |
|
|
P22 |
Stimulating |
1 sec delay; 60 sec Duration:
- Decreases damage received
(except on the head) (-10%)
- Increases Resilience (+30)
- Increases Health (+30)
- Increases Vitality (+30)
|
65 sec delay; 60 sec Duration:
- Decreases Stamina (-10)
- Decreases stamina recovery rate (-0.8)
|
2 |
|
|
Cóctel "Obdolbos" |
Stimulating |
1 sec delay; 1800 sec Duration:
- Increases Stamina (+10)
- Increase Strength (+10)
- Increases Resilience (+20)
- Increase Carsima (+20)
- Increases stamina recovery rate (+0.5)
|
1 sec delay; 1800 sec Duration:
Add Pain
Add Bleeding
- Memory decreases (-20)
- Intellect decreases (-20)
- Decreases Attention (-20)
- Causes abdominal bleeding (+25%)
- Decreases hydration recovery (-0.05/s)
- Decreases energy recovery (-0.05/s)
- Increases damage received (except head) (+20%)
- Causes Tunnel Vision
|
2 |
|
|
M.U.L.E. Stimulator |
Stimulating |
1 sec delay; 900 sec Duration:
- Increase weight limit (+50%)
|
1 sec delay; 900 sec Duration:
- Decreases health regeneration (-0.1)
- Increases damage received (except head) (+9%)
|
2 |
|
|
xTG-12 Antidote |
Stimulating |
Eliminates:Toxin
6 sec delay; 60 sec Duration:
|
6 sec delay; 60 sec Duration:
|
2 |
|