Mechanus Lancer (3.5e NPC)

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Mechanus Lancer

CR 15

Lawful Good Gargantuan Humanoid (Human)
Init/Senses +5/Listen +3, Spot +3
AC 44, touch 18, flat-footed 39
(-4 size, +5 Dex, +21 armor, +4 deflection, +4 sacred, +4 shield)
hp 252 (15 HD)
Fort/Ref/Will +21/+10/+5
Speed 30 ft
Melee Lancer's Blade +36 (12d8+25)
Ranged Lance +35 (24d6+48 (see Alchemist's Blade)
Base Atk/Grp +15/+48
Abilities Str 34, Dex 20, Con 30, Int 26, Wis 10, Cha 10
SQ Behemoth Augment 3, Fox's Cunning, Cat's Grace, Bear's Endurance Divine Power, Enlarge Person, Haste, Holy Aura, Silverbeard, Shield, Poison Fangs
Advancement
Possessions Lancer's Blade (Artificer's Secret Weapon Techblade (Lance Gunblade, Alchemist's Blade)

This elite Mechanus Knight serves as powerful artillery damage against single targets. It enters any battle with a readied action to Overload its blade whenever a Plane Shift is casted.

Lancer's Blade: A Mechanus Lancer's Fullblade has the following abilities in addition to those of a normal +1 Assassination Spell Storing Obdurium Fullblade.

  • Artificer's Secret Weapon: A Mechanus Lancer's Fullblade has a nonmagical +7 enhancement bonus.
  • Craftsmanship: A Mechanus Lancer's Fullblade is so well made it grants +2 to damage and has it's damage increased by 2 size categories.
  • Alchemist's Blade: A Mechanus Lancer's Fullblade has ten containers within it that allow application of various substances as a free action. The substances stored are:
    • Greater Svaklor Venom (3): DC 33 (boosted to 40), Paralysis/1d6 Con
    • Megapede Venom (1): DC 44 (boosted to 51), 2d6 Con+1d4 Dex/2d6 Con+1d4 Dex
    • Quicksilver (10): Treats the weapon as Silvered, -1 damage.
    • Atramen Oil (10): Subject takes -4 to Fortitude saves
    • Venomous Fire (10): 1d6 Fire+poison/1d6 Fire+poison, poison DC 17 (boosted to 24) 1d6 Con/1d6 Con.
    • Quickfrost (10): 1d6 Cold Damage
    • Quickspark (10): 1d6 Electric Damage
    • Taxine (10): DC 13 (boosted to 20), 1d2 Con/2d6 Con, each subsequent application +2 DC +1d2 secondary damage
    • Sinmaker's Surprise (3): DC 24 (boosted to 31), 2d6 Con/2d6 Con, 1d6 Acid for 3 rounds.
    • Luhix (3): DC 25 (boosted to 32) -1 to all abilities, second dose is DC 32 or die.
  • Lance Gunblade: A Mechanus Lancer's Fullblade fires Alchemical Gold lances, reloading as a move action (reduced to free with Rapid Reload). It has a range increment of 15 feet and deals damage as if charging with a strength of MK level/2 + Intelligence score. In addition, the lances fired gain all benefits of the Lancer's Blade.

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