Mechanoid War Machine, Lesser (3.5e Creature)

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Mechanoid War Machine, Lesser[edit]

Mechanoid War Machine, Lesser
Size/Type: Large Construct
Hit Dice: 10d10+30 (85 hp)
Initiative: +6
Speed: 40ft
Armor Class: 22 (+5 natural, +6 dexterity, +2 deflection, -1 size), touch 17, flat-footed 16
Base Attack/Grapple: +7/+19
Attack: +1 large bastard sword +15 melee (2d8+9 19-20x2 crit) or +1 large mighty (+8 str) composite longbow +13 ranged (2d6+9 x3 crit)
Full Attack: 2 +1 large bastard swords +15/+15/+10/+10 melee (2d8+9 19-20x2 crit) or +1 large mighty (+8 str) composite longbow +13/+8 ranged (2d6+9 x3 crit)
Space/Reach: 10ft/10ft
Special Attacks: -
Special Qualities: Construct traits, damage reduction 5/adamantine, darkvision 60ft, fast healing 5, low-light vision, superior 2-weapon fighting
Saves: Fort +3, Ref +9, Will +6
Abilities: Str 26, Dex 22, Con -, Int -, Wis 16, Cha 10
Skills: -
Feats: -
Environment: Any
Organization: One or more
Challenge Rating: 7
Treasure: Gear
Alignment: Always Neutral
Advancement: 11-19 HD (Large)
Level Adjustment: -


Strategies and Tactics[edit]

Superior 2-weapon fighting: Mechanoid War Machines can fight with 2 one-handed weapons without any penalty and with full iterative attacks.

Sample Encounters[edit]

Ecology[edit]

Environment:

Typical Physical Characteristics:

Alignment:

Lore[edit]

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Sample Lair[edit]

Typical Treasure[edit]

For Player Characters[edit]

Creatures As Characters[edit]

Creatures With Class Levels[edit]

Advanced Creatures[edit]


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