Maximum Persuasion (5e Optimized Character Build)

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Do you want to be so persuasive that people will think your tongue is literally made of silver? Well you've come to the right place.

Whether you're using the point-buy system or are rolling for stats, you're going to want your Charisma to be your highest stat (obviously), but your going to want Wisdom to be equal to your Charisma and you'll also need your Dexterity to be at least 13 (more on these later).

Race[edit]

Custom Lineage Grab fey touched, charm person, or silvery barbs if your DM lets the other creature have an opposing check against your persuasion. Put the +1 into charisma.

Background[edit]

Any background that gives additional languages would be the most ideal for such a build, given how you'll want to try to know as many languages as you can to make the most out of your persuasiveness.

Classes[edit]

Bard Get to 3rd level, grab College of Eloquence and expertise in persuasion, the minimum we can roll at the moment is 18, with 1 more level and an ASI into charisma, the minimum becomes a 19.

Ranger The next 4 levels go into ranger, fey wanderer conclave. assuming we have a +3 to wisdom to start with, and the ASI at level 4 goes into strength, we can no longer roll less than a 24.

Paladin Finally, we go into paladin. Level 2, our fighting style will be Blessed Fighter, grabbing guidance. Our subclass will be Oath of Redemption.

The Math[edit]

Now, only at level 11, we have reached the peak of where we are going. College of Eloquence(Silver Tongue)+Expertise+fey wanderer+guidance+channel divinity(Emissary of Peace) gives a minimum of 32. maximum of 42



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