Mantises (5e Fallout Supplement)
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Mantis[edit]
Small aberration, unaligned Armor Class 7 All
Condition Immunities charmed, frightened, poisoned Leap. If the mantis moves 15 feet and attacks, it has advantage to hit. Rad Pool. Mantises have a rad pool of 10 points. ACTIONSSlash. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) melee damage.
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Mantises next in abandoned wooden buildings and warm caves. They are known as a dangerous, but easily rectified problem across the West Coast. |
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