Majere's Touch (3.5e Spell)

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Majere's Touch
Necromancy [Evil]
Level: Sor/Wiz 9
Components: S
Casting time: 1 Standard Action
Range: Touch
Duration: Permanent
Saving Throw: None
Spell Resistance: Yes


You feel excruciating pain in your hand. When you touch the target, the pain disappears, but there are five bleeding, oozing wounds where your fingers touched the target's flesh.

By touching a target you give them a permanent, painful, wound. You must make a successful touch attack against a target to affect it. The subject takes 5d6 points of damage and 2d6 points of constitution drain. The target is wracked by excruciating pain, causing a -4 to all checks, saves, attacks, and to AC. The pain and constitution drain are permanent until healed (see below).
The wound cannot be removed by conventional means. The only way to remove the pain and constitution drain is a Remove Curse at a caster level equal to or higher to the caster level of this spell, then a Greater Restoration or Heal to remove the effect.




Back to Main Page3.5e HomebrewComplex Special Ability ComponentsSpellsSorcerer/Wizard