Main Battle Tank (5e Creature)
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Huge construct, neutral Armor Class 23 (natural armor)
Saving Throws Str +7, Con +7 March. Dash could be used with Bonus action Trample. Moving through an oponnent tramples them dealing 3d6 damage on a failed DC 13 dex saving throw and half as much on a success Turret. Cannon and Machine gun Type attacks have a minimum range of 10ft. and thus cant hit anything closer than this. ACTIONSMultiattack During its turn, the MBT can make three attack rolls of cannon, mg, or spin Spin. Melee Weapon Attack: +8 to hit, reach 5 ft., multiple targets. Hit: 15 (4d6 + 3) bludgeoning damage. 125mm Cannon, APFDS. Ranged Weapon Attack: +10 to hit, distance (500ft. / 1000ft.), one target. Hit: 35 (5d10 + 10) piercing damage. 125mm Cannon, HE. Ranged Weapon Attack: cons save throw: half damage. distance (1750/15000 ft.), multiple targets in 20 foot cube. Hit: 25 (3d10 + 10) fire damage. 12mm AA Machinegun. Ranged Weapon Attack: +6 to hit, distance (60ft. / 120ft.), one target. Hit: 26 (5d10 + 1) piercing damage. 12mm Coax. Machinegun Ranged Weapon Attack: +6 to hit, distance (60ft. / 120ft.), one target. Hit: 26 (5d10 + 1) piercing damage. 40mm Smoke Grenades Throws 6 smoke shells that cover everything in thick smoke 20ft. Infront of the MBT in 50ft. cube, everything inside has its vision obscured (once per 6 rounds). REACTIONSQuick reaction If an enemy comes into the minimum range of this MBT it can use its reaction to use the Spin attack. Covering smoke If an enemy hits the mbt it can use its reaction to use Smoke Greandes attack if availible and move additional 30feet if dash hasnt been used yet. |
This MBT is powered by an ai and the nanoforge with fusion reactor to refill its fuel and ammunition |
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