Magma Paraelemental Myrmidon (5e Creature)
Magma Paraelemental Myrmidon[edit]
Medium elemental, neutral Armor Class 18 (plate)
Proficiency Bonus +3 Illumination. The myrmidon sheds bright light in a 10-foot radius and dim light for an additional 10 feet. Magic Weapons. The myrmidon's weapon attacks are magical. Water and Cold Susceptibility. For every 5 feet the elemental moves in water, or for every gallon of water splashed on it, the elemental takes 1 cold damage. In addition, whenever the elemental takes cold damage, it partially freezes and its speed is reduced by 20 feet until the end of its next turn. ACTIONSMultiattack The myrmidon makes two greataxe attacks. Greataxe. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) slashing damage. Magmatic Strike (Recharge 6). The myrmidon makes a greataxe attack. On a hit, the target of the attack takes an additional 11 (2d10) fire damage, and any ground made of earth or stone within a 20-foot cone beginning from the target turns to molten lava. This lava is considered difficult terrain and cools into obsidian after 1 minute. A creature standing in the lava at the beginning of each of their turns must make a DC 13 Dexterity saving throw, taking 11 (2d10) fire damage on a fail, or half as much on a save.
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