Magical School Feats (Pathfinder Feat)

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Bartek’s School Graduate [General]

You are a graduate of Bartek’s School of Thaumaturgy.
Prerequisite: Arcane caster level 1st.
Benefit: You know one extra 1st level spell, but the extra spell must be from the school of conjuration. For wizards, this spell is an extra spell in your spellbook at 1st level. For bards and sorcerers, this is one extra spell known. Also, you may cast one extra spell per spell level per day as long as that spell is from the school of conjuration. For wizards, this spell must be prepared in advance just as your normal allotment is prepared, and this bonus spell stacks with bonus spells gained for being a specialist in the school of conjuration.


Bartek’s Post Graduate [General]

You have done post graduate study at Bartek’s School of Thaumaturgy.
Prerequisite: Arcane caster level 5th, any one other College of Magic or Bardic School feat.
Benefit: Your detailed study of conjuration gives you a better understanding of such spells. The casting time for summoning spells is 1 standard action.
Normal: Casting time for summoning spells is 1 round.


Ceilidh Conservatory Graduate [General]

You are a graduate of Ceilidh Conservatory.
Prerequisite: Bardic Performance class feature.
Benefit: You can use your bardic performance class feature one extra time per day, and receive a +2 bonus to Perform (act, dance, oratory or sing). The bonus from this feat stacks with the bonus from College Trained Bard.


Ceilidh Post Graduate [General]

You have done post graduate study at Ceilidh Conservatory.
Prerequisite: Arcane caster level 3rd, any one other College of Magic or Bardic School feat.
Benefit: Your detailed study of acting, dancing, poem recital or singing has made you a master of skills and the envy of other bards. The DC to resist any of your bardic performance abilities increases by +1 and you gain a +1 bonus to Perform (act, dance, oratory or sing). This bonus stacks with the bonus from Ceilidh Conservatory Graduate.


College of the All-Seeing Eye Graduate [General]

You are a graduate of the College of the All-Seeing Eye.
Prerequisite: Arcane caster level 1st.
Benefit: You know one extra 1st level spell, but the extra spell must be from the school of divination. For wizards, this spell is an extra spell in your spellbook at 1st level. For bards and sorcerers, this is one extra spell known. Also, you may cast one extra spell per spell level per day as long as that spell is from the school of divination. For wizards, this spell must be prepared in advance just as your normal allotment is prepared, and this bonus spell stacks with bonus spells gained for being a specialist in the school of divination.


College of the All-Seeing Eye Post Graduate [General]

You have done post graduate study at the College of the All-Seeing Eye.
Prerequisite: Arcane caster level 5th, any one other College of Magic or Bardic School feat.
Benefit: Your detailed study of divination makes your spells harder to resist, and you are able react to danger more quickly than many others. The Difficulty Class to resist your divination spells increases by +1, and you gain the Uncanny Dodge ability (see Chapter 3 of the Core Rulebook).


College Trained Bard [General]

You attended one of the bardic schools for at least two years, but no more than four years. You may still be a student but cannot be a dropout or have been expelled.
Prerequisite: Bardic Performance class feature.
Benefit: Your attendance of a bardic school has given you a better understanding of the performing arts than a bard who did not attend a college at all. You receive a +2 bonus to any one Knowledge and any one Perform skill checks.


College Trained Spellcaster [General]

You attended one of the colleges of magic for at least two years, but no more than four years. You may still be a student but cannot be a dropout or have been expelled.
Prerequisite: Arcane caster level 1st.
Benefit: Your attendance of a college of magic has given you a better understanding of magic than a caster who did not attend a college at all. You receive a +2 bonus to Knowledge (Arcana) and Spellcraft checks.


Giacomo’s Jester School Graduate [General]

You are a graduate of Giacomo’s Jester School.
Prerequisite: Bardic Performance class feature.
Benefit: You can use your bardic performance class feature one extra time per day, and receive a +2 bonus to Perform (Act, Comedy or Oratory). The bonus from this feat stacks with the bonus from College Trained Bard.


Giacomo’s Post Graduate [General]

You have done post graduate study at Giacomo’s Jester School.
Prerequisite: Arcane caster level 3rd, any one other College of Magic or Bardic School feat.
Benefit: Your detailed study of the fine art of comedy has made you a master of skills and the envy of other bards. The Difficulty Class to resist any of your bardic performance abilities increases by +1 and you gain a +1 bonus to Perform (Act, Comedy or Oratory). This bonus stacks with the bonus from Giacomo’s Jester School Graduate.


High Halls Graduate [General]

You are a graduate of the High Halls of the Harp.
Prerequisite: Bardic Performance class feature.
Benefit: You can use your bardic performance class feature one extra time per day, and receive a +2 bonus to Perform (Keyboard, Percussion, String or Wind). The bonus from this feat stacks with the bonus from College Trained Bard.


High Halls Post Graduate [General]

You have done post graduate study at the High Halls of the Harp.
Prerequisite: Arcane caster level 5th, any one other College of Magic or Bardic School feat.
Benefit: Your detailed study of various musical instruments has made you a master of skills and the envy of other bards. The Difficulty Class to resist any of your bardic performance abilities increases by +1 and you gain a +1 bonus to Perform (Keyboard, Percussion, String or Wind). This bonus stacks with the bonus from High Halls Graduate.


Himar Academy Graduate [General]

You are a graduate of Himar Academy for the Arcane Arts.
Prerequisite: Arcane caster level 1st.
Benefit: You know one extra 1st level spell, but the extra spell must be from the school of illusion. For wizards, this spell is an extra spell in your spellbook at 1st level. For bards and sorcerers, this is one extra spell known. Also, you may cast one extra spell per spell level per day as long as that spell is from the school of illusion. For wizards, this spell must be prepared in advance just as your normal allotment is prepared, and this bonus spell stacks with bonus spells gained for being a specialist in the school of illusion.


Himar Post Graduate [General]

You have done post graduate study at Himar Academy for the Arcane Arts.
Prerequisite: Arcane caster level 5th, any one other College of Magic or Bardic School feat.
Benefit: Your detailed study of illusion makes your spells harder to resist, and gives you an edge in resisting illusion spells cast by others. The Difficulty Class to resist your illusion spells increases by +2. You also gain the ability to use minor image as a spell-like ability. You can use the ability once per day.


Moonarrow University Graduate [General]

You are a graduate of Moonarrow University of Magic.
Prerequisite: Arcane caster level 1st.
Benefit: You know one extra 1st level spell, but the extra spell must be from the school of enchantment. For wizards, this spell is an extra spell in your spellbook at 1st level. For bards and sorcerers, this is one extra spell known. Also, you may cast one extra spell per spell level per day as long as that spell is from the school of enchantment. For wizards, this spell must be prepared in advance just as your normal allotment is prepared, and this bonus spell stacks with bonus spells gained for being a specialist in the school of enchantment.


Moonarrow Post Graduate [General]

You have done post graduate study at Moonarrow University of Magic.
Prerequisite: Arcane caster level 5th, any one other College of Magic or Bardic School feat.
Benefit: Your detailed study of enchantment makes your spells harder to resist, and gives you an edge in resisting enchantment spells cast by others. The Difficulty Class to resist your enchantment spells and spell-like abilities increases by +2 and you gain the ability to cast charm person as a spell-like ability once per day.


Nightwatcher’s Tower Graduate [General]

You are a graduate of the Nightwatcher’s Tower.
Prerequisite: Arcane caster level 1st.
Benefit: You know one extra 1st level spell, but the extra spell must be from the school of necromancy. For wizards, this spell is an extra spell in your spellbook at 1st level. For bards and sorcerers, this is one extra spell known. Also, you may cast one extra spell per spell level per day as long as that spell is from the school of necromancy. For wizards, this spell must be prepared in advance just as your normal allotment is prepared, and this bonus spell stacks with bonus spells gained for being a specialist in the school of necromancy.


Nightwatcher’s Tower Post Graduate [General]

You have done post graduate study at the Nightwatcher’s Tower.
Prerequisite: Arcane caster level 5th, any one other College of Magic or Bardic School feat.
Benefit: Your detailed study of necromancy makes your spells harder to resist, and gives you an edge in resisting necromancy spells cast by others. The Difficulty Class to resist your necromancy spells increases by +2 and you gain a +2 bonus to your saves vs. necromancy spells of others.


Vanguard Academy Graduate [General]

You are a graduate of Vanguard Academy.
Prerequisite: Arcane caster level 1st.
Benefit: You know one extra 1st level spell, but the extra spell must be from the school of evocation. For wizards, this spell is an extra spell in your spellbook at 1st level. For bards and sorcerers, this is one extra spell known. Also, you may cast one extra spell per spell level per day as long as that spell is from the school of evocation. For wizards, this spell must be prepared in advance just as your normal allotment is prepared, and this bonus spell stacks with bonus spells gained for being a specialist in the school of evocation.


Vanguard Academy Post Graduate [General]

You have done post graduate study at Vanguard Academy.
Prerequisite: Arcane caster level 5th, any one other College of Magic or Bardic School feat.
Benefit: Your detailed study of evocation makes your spells harder to resist, and they deal more damage. The Difficulty Class to resist your evocation spells increases by +2 and you add your Intelligence (if a wizard) or Charisma (if a sorcerer or bard) bonus to the damage done by your evocation spells. For ray spells or for spells such as magic missile, you only gain the bonus damage on one of the missiles or rays. For spells that do damage over a number of rounds, you only gain this bonus on the first round damage. For wizards, this bonus also stacks with the damage bonus gained from the Intense Spells feature granted by specializing in the school of evocation.


Wagner’s College Graduate [General]

You are a graduate of Wagner’s College of Wizardry.
Prerequisite: Arcane caster level 1st.
Benefit: You know one extra 1st level spell, but the extra spell must be from the school of abjuration. For wizards, this spell is an extra spell in your spellbook at 1st level. For bards and sorcerers, this is one extra spell known. Also, you may cast one extra spell per spell level per day as long as that spell is from the school of abjuration. For wizards, this spell must be prepared in advance just as your normal allotment is prepared, and this bonus spell stacks with bonus spells gained for being a specialist in the school of abjuration.


Wagner’s College Post Graduate [General]

You have done post graduate study at Wagner’s College of Wizardry.
Prerequisite: Arcane caster level 5th, any one other College of Magic or Bardic School feat.
Benefit: Your detailed study of abjuration makes your spells more powerful, and gives your abjuration spells more duration. The protective nature of your abjuration spells increases by +1 for any spell that provides an armor, shield or deflection bonus, and the duration of your abjuration spells is increased by 1 round. Even if concentration is required for the spell, the spell’s effects will last for one full round after concentration ceases.


Wolestone Institute Graduate [General]

You are a graduate of Wolestone Thaumatulurgical Institute.
Prerequisite: Arcane caster level 1st.
Benefit: You know one extra 1st level spell, but the extra spell must be from the school of transmutation. For wizards, this spell is an extra spell in your spellbook at 1st level. For bards and sorcerers, this is one extra spell known. Also, you may cast one extra spell per spell level per day as long as that spell is from the school of transmutation. For wizards, this spell must be prepared in advance just as your normal allotment is prepared, and this bonus spell stacks with bonus spells gained for being a specialist in the school of transmutation.


Wolestone Institute Post Graduate [General]

You have done post graduate study at Wolestone Thaumatulurgical Institute.
Prerequisite: Arcane caster level 5th, any one other College of Magic or Bardic School feat.
Benefit: Your detailed study of transmutation makes your spells harder to resist, and makes any transmutation spells you cast upon yourself last longer. The Difficulty Class to resist your transmutation spells increases by +1. For transmutation spells you cast upon yourself, the duration is extended by a number of rounds equal to half your caster level.


Original Source 4 Winds Fantasy Gaming: Book of Arcane Magic




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