Magic Immunity (3.5e Feat)

From D&D Wiki

Jump to: navigation, search

Magic Immunity [General]

Your even more like a golem than before, you are slowly becoming immune to magic.
Prerequisite: Cha 30 Int 30 or Wis 30, character level 21+, magic resistant
Benefit: Choose a single school of magic, from now on you are immune to all spell, spell-like, and supernatural abilities of that school.



Back to Main Page3.5e HomebrewCharacter OptionsFeatsEpic

Home of user-generated,
homebrew pages!


Advertisements: