MSRD:Subcutaneous Body Armor (Cybernetics)
From D&D Wiki
This material is published under the OGL 1.0a. |
Subcutaneous Body Armor (PL 6)
Subcutaneous body armor consists of small plates of flexible armor implanted under the recipient’s skin.
Benefit: The character gains a natural armor bonus to Defense. The bonus depends on the density of the armor: Light +2, Medium +5, Heavy +8.
Type: Internal.
Hardness/Hit Points: –/varies. The armor has one-quarter the maximum hit points of the recipient.
Base Purchase DC: Light 15, Medium 20, or Heavy 25.
Restriction: Military (+3).
Back to MSRD → Cybernetics → Cybernetic Enhancements
This page is protected from editing because it is an integral part of D&D Wiki. Please discuss possible problems on the talk page.