M24 Sniper (3.5e Equipment)

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M24 Sniper Rifle
Exotic Two-Handed Projectile
Critical: 20/x4
Range Increment: 200 ft.
Type: Piercing
Hardness: 5
Size Cost1 Damage Weight1 hp
Fine * * 1
Diminutive * * 1
Tiny * * 3
Small 1600 2d10 16 lbs. 7
Medium 1600 2d10 16 lbs. 15
Large 1600 2d10 16 lbs. 30
Huge * * 60
Gargantuan * * 120
Colossal * * 240
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.

The M24 sniper rifle is a powerful firearm which works best at long range. With a long barrel, the shot remains stable on course for some time. The sniper rifle typically only holds one shot, but a magazine can be added for an additional 200gp, increasing its shots to 5 before reloading is required. Regardless on when reloading is necessary (a full round action which provokes attacks of opportunity), the sniper rifle can only fire once per round, regardless of your BAB. In addition, you take a -4 penalty to attack to attempting to fire within 30 ft. of the target.

In older-time campaigns the M24 sniper rifle may show up as a bizzare clockwork device powered by alchemetical means, but the result is the same.

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