Lynx (3.5e Creature)

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Size/Type: Medium Animal
Hit Dice: (3d8+6(19hp) hp)
Initiative: +6
Speed: 40ft (8 squares)
Armor Class: 15(+4 Dex, +1 Natural), touch 14, flat-footed 11
Base Attack/Grapple: +2/+5
Attack: Bite +4 melee (1d6+3)
Full Attack: 2 claws +2 melee (1d4) and bite +4 melee (1d6+3)
Space/Reach: 5ft/5ft
Special Attacks: Ravage 4 claws +2 melee (1d4+1 each)
Special Qualities: Low-light vision, scent
Saves: Fort +6, Ref +7, Will +4
Abilities: Str 17, Dex 19, Con 14, Int 2, Wis 15, Cha 6
Skills: Balance +8, Climb +8, Hide +12, Listen +6, Move Silently +12, Spot +6
Feats: Alertness, Weapon Finesse, Swift & Silent
Environment: High Altitude forests
Organization: Solitary, pair
Challenge Rating: 2
Treasure: Lynx hide
Advancement: 4-5HD(Medium)
Level Adjustment:

A feline predator encountered in woods & mountains. It is known as a silent predator, and the first time many of its victims realize it is there is upon its attack. It rarely roars or yells and will only do so if others are nearby whose attention it wants to attract. Usually only seen with at most a mate, lynxes are also very parental animals and will die to defend their cubs.

Swift & Silent: As the feat in the Forgotten Realms books: permits the lynx to travel at full speed while Moving Silently or Hiding with no penalty to the checks.


Ravage (Ex): When a lynx ravages it becomes a deadly attacking machine, a spinning whirl of death. The ravage replaces a full attack action and may only be done if the lynx itself is unhurt. The lynx jumps into action lashing its claws at its designated opponent, slashing away ferociously.

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