Luck Eater (5e Creature)

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Luck Eater[edit]

Tiny beast, unaligned


Armor Class 13
Hit Points 10 (4d4)
Speed 40 ft., climb 30 ft.


STR DEX CON INT WIS CHA
3 (-4) 15 (+2) 10 (+0) 3 (-4) 12 (+1) 7 (-2)

Skills Perception +3, Stealth +4
Senses passive Perception 13
Languages
Challenge 0 (10 XP)


Keen Smell. The luck eater has advantage on Wisdom (Perception) checks that rely on smell.

ACTIONS

Claws. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 slashing damage.

Purr. The luck eater emits a magical purr audible out to 30 feet. Humanoids within that area that are able to hear must succeed on a DC 14 Wisdom saving throw or be charmed for 1 minute. An affected creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Charmed creatures will want to take the luck eater with them, protect it and pet it when they have the opportunity.
Creatures charmed by the luck eater have disadvantage on all saving throws.


The luck eater resembles a golden-furred cat. It is amiable in demeanour, and attaches itself to groups of humans (or other races that like domesticated cats). It prefers adventurers and other groups that put themselves in danger, but will settle with families. The luck eater sustains itself on the misfortune of others and – staying close to its charmed "owners" – will often lead them into peril.



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