Lorenzo Cabot (5e Fallout Supplement)
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Lorenzo Cabot[edit]
Medium humanoid (Human, Legendary), chaotic evil Armor Class 18 All
Saving Throws Dex +14, Con +16, Int +15, Wis +14, Cha +15 Legendary Resistance (3/day). If Lorenzo fails a saving throw, he can choose to succeed instead. Ubar Crown. As long as the ancient crown is fixed to Lorenzo’s head, he can use Charisma to cast the following spells (spell save DC 23) >At will: ‘’dispel magic (5e Spell), phantasmal force (5e Spell)’’ >3/day each: ‘’confusion (5e Spell), dream (5e Spell), mislead (5e Spell), programmed illusion (5e Spell), seeming (5e Spell)’’ >1/day each: ‘’mirage arcane (5e Spell), modify memory (5e Spell), project image (5e Spell)’’ ACTIONSMulti-Attack. The Lorenzo makes 3 attacks. Ancient Blaster. Ranged Weapon Attack: +16 to hit, reach 30/240 ft., one target. Hit: 20 (4d6 + 7) Energy damage. This is dropped on death.
LEGENDARY ACTIONSThe Lorenzo Cabot can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Lorenzo Cabot regains spent legendary actions at the start of its turn. Phantasmal killer (5e Spell) (Costs 2 Actions) No concentration required to cast. Ancient Blaster. Lorenzo Cabot makes one Ancient Blaster attack. |
Lorenzo Cabot is an archeologist born in the 1800s. He found a strange crown in an ancient city located in the Rub' al Khali desert which halted his ageing, gave him supernatural powers, and drove him mad. His son locked him away for centuries to keep the world safe and to hopefully cure his father, but eventually Lorenzo escaped. With his new found freedom Lorenzo has continued to research ancient civilizations as well as explore his powers, without this son’s psychic dampeners hindering him.
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