Lloigor (5e Creature)
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Large dragon, chaotic evil
Skills Perception +4
Unseen. In its vortex form, the lloigor is invisible.
Multiattack (Dragon Form Only). The lloigor makes two attacks: one with its bite and one with its tail.
Bite (Dragon Form Only). Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 3) piercing damage plus 11 (2d10) psychic damage.
Psychokinesis. Ranged Spell Attack: +5 to hit, range 90 ft., one target. Hit: 22 (4d10) psychic damage.
Tail (Dragon Form Only). Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 19 (3d10 + 3) bludgeoning damage, and the target must succeed on a DC 15 Strength saving throw or be stunned until the end of its next turn.
Change Shape. The lloigor turns into a dragon, or into its vortex form. Its statistics are the same in each form, except that the dragon form has no condition immunities. If the lloigor in dragon form is affected by a condition and changes into its vortex form, the condition ends.
Bloody Flickering (1/Day). When the lloigor is reduced to half its maximum hit points or less, it changes into its respective other form and immediately uses bite or psychokinesis provided a target is in range.
The lloigor is a strange being that exists in two different forms. One is an invisible vortex of wind and energies, the other a physical dragon-like creature. Lloigors are egocentric, unforgiving and cruel. They like to use human slaves for mundane tasks and sometimes torture them by altering their body in a gruesome fashion.