Lingering Wound (4e Feat)

From D&D Wiki

Jump to: navigation, search

Lingering Wound [General]

Damage, over time, has built up to a point where it permanently effects you. You cover it up to the best of your ability, but your'll never be as healthy as you once were.
Prerequisite: Level 21
Benefit: Your current HP can never be higher than your bloodied value.
Special: Your Temp HP can stack up to your bloodied value.

Surface Healing Feat Power
You wrap healing powers around you, shielding you from harm.
Immediate Interrupt Personal
Trigger: You would gain Hit Points.
Effect: You instead gain Temporary Hit Points of equal value.

Back to Main Page4e HomebrewCharacter OptionsFeatsEpic Tier General

Home of user-generated,
homebrew pages!