Lightning Golem (5e Creature)
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Lightning Golem[edit]
Large construct, unaligned Armor Class 16
Proficiency Bonus +5 Evasion. When the golem is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails. Immutable Form. The golem is immune to any spell or effect that would alter its form. Magic Resistance. The golem has advantage on saving throws against spells and other magical effects. Shocking Weapons. The golem's weapon attacks are magical. The golem has advantage on attack rolls if the target is a creature wearing armor made of metal or a creature or object made of metal. ACTIONSMultiattack. The golem uses its Invigorating Veil. It then makes two attacks. Slam. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 16 (3d6 + 6) lightning damage. Jolt. Ranged Weapon Attack: +11 to hit, range 60 ft., one target. Hit: 15 (2d8 + 6) lightning damage. Invigorating Veil. The golem creates a veil of electricity around one construct it can see within 30 feet of it. Until the end of its next turn, the target gains a +1 bonus to its AC and has its movement speed increased by 10 feet.
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The crackling form of a lightning golem descends upon its foes, striking them with lightning while darting wildly around their attacks. A lightning golem isn't made from lightning, instead, it is an orb of glass surrounded by a veil of electricity. Within the orb, strands of energy dance from a metal ball suspended inside, forming a storm in miniature. A lightning golem is capable of extending its veil to other nearby constructs, temporarily granting them increased speed. |
Creating a Lightning Golem[edit]
Time | Cost | Manual Rarity |
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90 days | 100,000 gp | Very rare |
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