Life Division Of Vessel Magic Changelog

From D&D Wiki
Jump to navigation Jump to search

Changelog[edit]

((This Is The Changelog stay tuned for changes I am revamping all the abilities))


12/13/2024[edit]

Vital Restoration [Rank 1]

This ability allows you to channel life energy to heal yourself or an ally. Benefit: You can heal a target for 1d4 hit points for each rank you have in the Life Division. You may use this ability a number of times equal to your ranks in the Life Division before needing to rest.


Now Heals 1d12 Instead of 1d4,


Rank 2




Holy Blast [Rank 2] This ability allows you to channel pure divine energy into a devastating attack. Benefit: You unleash a Holy Blast that deals 1d10 holy damage to a single target within 60 feet. This attack cannot miss and ignores all forms of evasion or damage reduction, dealing full damage. You may use this ability a number of times per day equal to your ranks in the Life Division.



Now Deals 2d12 Instead of 1d10




Rank 3


No Changes



Rank 4


No Changed




Rank 5


No Changed


Rank 6

No Changes




Rank 7

No Changes


Rank 8


No Changes


Rank 9


Finger of Life [Rank 9] This ability allows you to bring a creature back to full health with temporary hit points. Benefit: You can revive any creature within 100 feet to full health. Upon revival, they gain 10d10 temporary hit points. These temporary hit points last for 1 hour and cannot be stacked with any other temporary hit points.


Now Gains 20d12 Instead of 10d10


Rank 10

No Changes