Leon (3.5e Creature)

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Size/Type: Medium Magical beast
Hit Dice: 8d10 (60 hp)
Initiative: +10
Speed: 80 ft burrow 10ft
Armor Class: 24, touch 16, flat-footed 24
Base Attack/Grapple: +8/+12
Attack: bite +14 (1d8+6)
Full Attack: bite +14 (1d8+6)
Space/Reach: 5ft/5ft
Special Attacks: Jumpover attack
Special Qualities: Training ease, Power rider, Fast turns, Leap, Multijump, dark vision 60ft, low-light vision
Saves: Fort +8, Ref +12, Will +5
Abilities: Str 18, Dex 22, Con 14, Int 8, Wis 13, Cha 13
Skills: jump +38, listen +8, spot +8, hide +8 (+12 in tall grass), climb +10, balance +12
Feats: run (bonus feat), alertness, weapon finesse, improved initiative
Environment: desert or jungle or savanna
Organization: solitary, pack (2-4), pride (4-6)
Challenge Rating: 8
Treasure: none
Alignment: nuetral
Advancement: large (10-16 hd)
Level Adjustment: -
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A sinewy small lionlike creature rushes out of the jungle at full speed, not pausing as he leaps over a 40ft canyon. His body is stocky for such a fast moving creature, and his strength and dexterity seem to come from some unknown reservoir of mysterious power, as such a unassuming body could not possibly contain them.


Leons are not vicious animals, and disdain combat, unless against prey, which can be up to antelope size. When forced to fight they use hit and run tactics whenever possible, using their leap ability to escape quickly.

Jumpover attack Ex. A Leon's best attack is a Jumpover attack, where the Leon uses his leap in the middle of a move action ability to leap over his opponents head and make a special attack as a standard action, doing 2d8+6 points of damage, or allowing his rider, if any, to make a attack similar to that of a charge.

Training ease Ex. Leons are very friendly to humanoids, and there starting attitude is two steps better when they try to train a Leon. Keeping this in mind, they are very curious and strange beasts with very odd habits, and therefore will only accept certain riders (chosen by the DM) (note; if anyone wants to make a prestige class where they get a Leon mount as a special mount, and leons will not let anyone else ride them, that would be fine by me) for other rider the Leon will not allow them to get close. However, if the humanoid does not treat it well, and/or does not abide by nature, the Leon will not allow himself to be rode.

Power rider Ex. A Leon can have a small or smaller rider without penalty, so long as the rider and total gear do not exceed 200 lbs.

Fast turns Ex. A Leon can always make a 90 degree turn no matter how fast it is going

Leap Su. When moving a Leon can jump twice the normal distance, both long jump and high jump.

Multijump Su. When taking the run action a Leon can jump as a free action, and can jump many times after the first jump, but each jump after the first takes a cumulative -15 penalty.

Leons are praised as mounts everywhere, and such are exceedingly expensive, 30,000 to 50,000 for a cub. And, as noted before, the Leon will only accept certain riders. The rider of a Leon is a lucky thing indead!

A druid can take a Leon as a animal companion at 13 level or higher (-12)

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