Lemma Ego, Minor
Medium celestial, any alignment
Armor Class 10
Hit Points 4 (1d8)
Speed 30 ft.
Skills Deception +3
Condition Immunities unconscious
Senses passive Perception 8
Languages any one, often sepentri
Challenge 0 (10 XP)
Sense Magic. At all times the minor lemma ego senses magic within 30 feet of it. Powerful, continuous uses of magic (and large, magical locales) can be sensed within 1 mile.
Multitude of Forms. The lemma ego can cast the spell disguise self at will with an effectively unlimited duration.
Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage.
Formerly a soul fragment that has made its way from the Verge deeper into The Dream. Once there, a fragment will (rarely) latch onto a character from a mortal’s dream: a loved one, acquaintance, rival, or some other innocuous personification of a named individual who might appear in a dream. This transposition of dream-person and soul remnant creates a being known as a lemma ego. Native to both the Verge and the Dream, they travel freely between the two and are commonly brought to the material realm by magicians.
Naturally appearing as recreation of a specific person fictional, remembered, or perhaps, misremembered. Often with exaggerated or simplified features and the eyes replaced with holes that seem as windows to a surreal landscape beyond. Though, with their multitude of forms ability, they can appear to be anyone of any station or profession.
Summoned as personal attendants, menial labor, or (very rarely) as impostors. Rarely, as the minor lemma ego are very poor at fooling any but the dimmest for any length of time. Inheriting a compulsion to imitate others, the minor lemma ego often present the temperament of a novice actor; personable but sometimes desperate to convincingly mimic the traits of their subject. Exhibiting idiosyncrasies they don’t really possess and demonstrating emotions and preferences they do not share (or even understand).
Poor imitations at best, the minor lemma ego are pathetic combatants engaging opponents only if cornered or desperate.
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