Laser Eyes (4e Future Technique)
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Laser Eyes
You have cybernetic eyes that incorporate simple short-range lasers.
Benefit: You can use laser eyes as an encounter power.
Overcharge: When you hit with this attack, you may roll 1d20.
♦10+: You hit with both eye-beams. The target takes an additional 1d6 + your level photon damage.
♦9 or less: You are blinded (save ends). You may not save against this effect this turn.
Laser Eyes | Fusion Technique |
Two pencil-thin beams of blue light screech out of your eyes. | |
Encounter Fusion, Photon | |
Minor Action | Ranged 5 |
Target: One creature | |
Attack: Level + 8 vs. AC | |
Hit: 1d6 + Dexterity modifier + your level photon damage. |
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