Lapidai (Ta'Ril Supplement)
From D&D Wiki
Lapidai[edit]
Solid as the earth they're named for, if one comes for you, best get out of the way.
Basic Info[edit]
The Elemental races are an inherent contradiction. Existing as an example of both order and chaos, a primordial being bound into mortal form. The Lapidai represent the powers of Earth given flesh.
Creation Info[edit]
Racial Traits[edit]
- Average Height: 5'4"-6'0"
- Average Weight: 150-275lbs
- Ability Scores: +2 Constitution, +2 Wisdom
- Size: Medium.
- Speed: 5 squares.
- Vision: Normal.
- Languages: Common, choice of one other.
- Skill Bonuses: +2 Balance, +2 Endurance
- Solid Body: +1 to your Fortitude defense and saving throws.
- Resilient: You use your second wind as a minor action
- Stand your ground: When you are forced to move (Slid, pushed or pulled) you may move one less square than specified. When an attack would knock you prone, you can immediately make a saving throw to stay aright.
Racial Powers[edit]
Storm's Wrath Lapidai Racial Power "The Lapidai slams a limb to the ground, creating a shockwave of earth." Encounter Power Minor Action Close Burst 2 Attack: Ability vs Fortitude +2 (Ability used is a physical ability(typically your highest) selected when you gain this ability) Hit: Target is knocked prone and takes 1d4 earth damage. 1d6 at 11th, +4 to hit 2d4 at 21st, +6 to hit
Back to Main Page → 3.5e Homebrew → Campaign Settings → Ta'Ril → Races