Kusk (5e Creature)

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Kusk[edit]

Medium aberration, unaligned


Armor Class 12
Hit Points 26 (4d8 + 8)
Speed 30 ft., climb 30 ft.


STR DEX CON INT WIS CHA
14 (+2) 14 (+2) 14 (+2) 14 (+2) 14 (+2) 14 (+2)

Saving Throws Str +4, Dex +4, Con +4, Int +4, Wis +4, Cha +4
Skills Perception +6
Proficiency Bonus +2
Damage Resistances force, necrotic, psychic, radiant
Condition Immunities charmed, paralyzed, poisoned
Senses truesight 60 ft., passive Perception 16
Languages
Challenge 2 (450 XP)


Regeneration. The kusk regains 5 hit points at the start of its turn if it has at least 1 hit point.

Unending Fortitude. If damage reduces the kusk to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is from a critical hit. On a success, the kusk drops to 1 hit point instead.

ACTIONS

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage and the kusk regains hit points equal to the damage dealt.

Organ Toss. Range Weapon Attack: +4 to hit, range 60/90 ft., one target. Hit: 4 (1d4 + 2) bludgeoning damage and 7 (3d4) poison damage and the target must succeed on a DC 12 Constitution saving throw or be poisoned until the end of its next turn. Hit or Miss: The kusk loses 10 hit points.

REACTIONS

Leprotic Blood. If a creature within 5 feet of the kusk hits it with a melee attack, it must succeed on a DC 12 Constitution saving throw or be poisoned until the end of its next turn.

Humanoid beings whose bodies and minds have been twisted by Genlawer's hunger. Their organs, barring their stomachs, have shrivelled up into nothingness. Their mouths and eyes have enlarged and widened, and their skin constantly secretes a thick oily mucus, and their hands and feet have regressed into sharp spikes. They travel around into small packs, consuming whatever they can fit into their mouths, including each other, should they get hungry about.

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