Korris the Orange (3.5e Deity)
Korris the Orange[edit]
Demigod | |
---|---|
Symbol: | A gold coin with a dagger behind it |
Home Plane: | Material Plane (Gambler's Sanctum) |
Alignment: | Chaotic Neutral |
Portfolio: | Halflings, gambling, money |
Clergy Alignments: | Chaotic Neutral |
Domains: | Chaos, Luck, Trickery |
Favored Weapon: | Dagger |
This page needs an image. If you are an artist, or know of any image that would fit this page, please upload a picture and add it. |
The guardian of the halflings, Korris the Orange was the fourth ruler who was given divine powers to lock away The Shadow. He is a daredevil and will do anything to win.
Dogma[edit]
Korris likes when his people bet, gamble, and get more money. That is one of the reasons the halflings are so rich. He doesn't like when people steal his money.
Clergy and Temples[edit]
Korris' temples are places where games of chance, gambling, and other such things happen. His clerics wear fine clothing and are usually rich. He himself is within the abandoned Gambler's Sanctum.
Appearance[edit]
Korris the Orange is tall because of the divine power in his body. He wears an orange suit, has a long brown mustache, and is bald. Korris has several golden teeth in his mouth and has twenty daggers stashed away in his clothing.
Back to Main Page → 3.5e Homebrew → Deities → Demigods