Kopi Doll (3.5e Creature)
From D&D Wiki
|Hit Dice:||5d10+10 (37 hp)|
|Speed:||30 ft. (6 squares); 40 ft. legs, 50 ft. multiple legs, 70 ft. wheels|
|Armor Class:||20 (+1 size, +3 Dex, +6 natural), touch 14, flat-footed 17|
|Attack:||Slam melee +6 (1d4+2, 20/x2) or copied weapon|
|Full Attack:||Slam melee +6 (1d4+2, 20/x2) or copied weapon|
|Space/Reach:||5 ft./5 ft.|
|Special Qualities:||Construct Traits, Mimic|
|Saves:||Fort +1, Ref +4, Will +1|
|Abilities:||Str 15, Dex 16, Con —, Int —, Wis 10, Cha 1|
|Organization:||Solitary or Group (2-8)|
A faceless unfinished doll springs out. A second later, its features manifest from the cloth. And most disturbing of all, the doll... looks like a plush version of you.
Products of Gift Golems, and rarely seen wandering on their own, this unique type of animated object is a usually short-lived spirit inhabiting a cute toy.
Like animated objects, a kopi doll's number of attacks and means of locomotion vary depending what it is copying. Kopi Dolls can speak, but their words are usually inane and not always in context, as it is a mindless construct under control of it's gift golem creator.
Mimic (Ex): When spawned, the first person it sees, it becomes. This change is both appearance-wise and mechanical, as it may gain or lose a number of limbs or movement modes as appropriate.
More importantly it gains the weapons and natural attacks of it's copied figure, right down to magical enhancements, but sized for a small character regardless of actual size. This can be dangerous. If the Kopi Doll dies or is separated from his weapon, the weapon falls inert, non-magical and non-functional as a weapon, little more than a toy. When a Kopi Doll dies, it does not revert, staying in the shape of whomever it copied permanently.