Kobold Soldier (5e Creature)

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Kobold Soldier[edit]

Small humanoid (kobold), lawful evil


Armor Class 13 (leather armor)
Hit Points 10 (3d6)
Speed 30 ft.


STR DEX CON INT WIS CHA
13 (+1) 14 (+2) 10 (+0) 9 (-1) 10 (+0) 10 (+0)

Proficiency Bonus +2
Senses darkvision 60 ft., passive Perception 10
Languages Common, Draconic
Challenge 1/2 (100 XP)


Pack Tactics. The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.

Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

ACTIONS

Spear. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.


These kobolds tend to be guards of their tribe's lair or soldiers in the kobold army.

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