Kobold Skirmisher (5e Creature)
Kobold Skirmisher[edit]
Small humanoid (kobold), lawful evil Armor Class 14 (leather armor)
Skills Perception +2, Stealth +7 Pack Tactics. The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated. Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight. ACTIONSMultiattack. The kobold makes two attacks. Scimitar. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage. Shortbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage. BONUS ACTIONSNimble Escape. The kobold takes the Disengage or Hide action.
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Kobold skirmishers are sly fighters that make full use of every advantage available to them. Kobold skirmishers attack from hiding and flee if battle turns against them. |
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