Ki Barrage (3.5e Spell)
From D&D Wiki
Evocation | |
Level: | Ki Master 4 |
---|---|
Components: | V, S |
Casting time: | 1 standard action |
Range: | Medium (100 ft. + 10 ft./level) |
Targets: | Up to ten creatures, no two of which can be more than 15 ft. apart |
Duration: | Instantaneous |
Saving Throw: | Reflex half |
Spell Resistance: | Yes |
Destruction rains from the heavens!
Five missiles of ki energy darts forth from your hand and strikes its target, dealing 1d6+2 points of typeless magic damage.
Specific parts of a creature can’t be singled out. Inanimate objects are still damaged by the spell however.
For every second caster levels beyond 8th, you gain an additional missile—six at 10th level, seven at 12th, eight at 14th, nine at 16th, and the maximum of ten missiles at 18th level or higher. If you shoot multiple missiles, you can have them strike a single creature or several creatures. Regardless of the number of missiles fired, you only make one Reflex save. A single missile can strike only one creature. You must designate targets before you check for spell resistance or roll damage.
Back to Main Page → 3.5e Homebrew → Complex Special Ability Components → Spells → Ki Master