Kentrosaurus (5e Creature)

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Kentrosaurus[edit]

Large beast (thyreophore), unaligned


Armor Class 14 (natural armor)
Hit Points 46 (4d10 + 24)
Speed 35 ft.


STR DEX CON INT WIS CHA
18 (+4) 21 (+5) 22 (+6) 3 (-4) 11 (+0) 9 (-1)

Saving Throws Dex +7
Proficiency Bonus +2
Senses passive Perception 10
Languages
Challenge 2 (450 XP)


ACTIONS

Multiattack. The kentrosaurus makes one Thagomize and Shoulder Spike attack.

Thagomize. Melee Weapon Attack: +7 to hit, reach 10 ft., one creature. Hit: 15 (2d8 + 7) Piercing damage.

Shoulder Spike. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 13 (1d12 + 7) Piercing damage, if the creature is Medium or smaller, the kentrosaurus can choose to "grapple" it, by impaling it with its horn. While a creature is grappled in this way, they have disadvantage on attacks and the kentrosaurus cannot make shoulder spike attacks against them. The kentrosaurus' speed is not decreased while it is grappling impaled creatures, and it can grapple up to two impaled characters at most.

REACTIONS

Slip Up. If a melee attack misses the kentrosaurus, it can make a Shoulder Spike attack against them as a reaction.

Kentrosaurus is a small energetic Stegosaur species. It loves fruits and hates vegetables. It has a massive array of spikes and plates on its back with a large shoulder spike it used for defense. While not the most aggressive herbivore it is most certainly curious, many times scaring hunters or poachers by trotting up to them and watching. One of the few Stegosaur species capable of galloping, the Kentrosaurus is a handful.

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