Karrnathi Elite Skeleton (3.5e Creature)

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Karrnathi Elite Skeleton
Size/Type: Medium Undead
Hit Dice: 3d12+6 (25 hp)
Initiative: +4 (+2 Dex, +2 Luck)
Speed: 20 ft. (4 squares) in breastplate; base 30 ft. (6 squares)
Armor Class: 24 (+2 Dex, +4 natural, +2 deflection, +5 masterwork breastplate, +1 for Two-Weapon Defense feat), touch 14, flat-footed 19
Base Attack/Grapple: +2/+4
Attack: Masterwork Scimitar +5 melee (1d6+2/18-20)
Full Attack: Masterwork Scimitar +1 melee (1d6+2/18-20), Masterwork Scimitar +1 melee (1d6+1/18-20)
Space/Reach: 5 ft./5 ft.
Special Attacks:
Special Qualities: Damage reduction 5/magic, darkvision 60 ft., immunity to cold, undead traits, unholy toughness, unholy grace, unholy speed
Saves: Fort +3, Ref +5, Will +5
Abilities: Str 15, Dex 15, Con –, Int 11, Wis 10, Cha 14
Skills: Climb +3, Jump +3, Listen +6, Search +4, Spot +6
Feats: Two-Weapon Defense, Two-Weapon Fighting, Weapon Focus (Scimitar) (b)
Environment: Any
Organization: Any
Challenge Rating: 4
Treasure: Standard
Alignment: Always Lawful Evil
Advancement: By character class
Level Adjustment:
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More information...

A skeleton clad in a fine breastplate and clutching two finely crafted scimitars strides fearlessly into battle, a chill seams to come with it as it moves, its eyes glow bright red and gleam with malice.

A Karrnathi elite skeleton looks like an ordinary karrnathis skeleton. However, it has been infused with unholy energies from the plane of Mabar to increase its speed and toughness.

Karrnathis elite skeletons are created from the remains of elite Karrnathis soldiers slain in battle on the night of a full moon. It is said that a grave hunter from the plane of Mabar has helped in the creation of these unholy troops.

Karrnathi elite skeletons speak Common in an airy dry whisper.


Combat[edit]

Unlike mindless skeletons, Karrnathis elite skeletons fight intelligently, using tactics such as flanking, aiding another, and fighting defensively. They fight fearlessly and relentlessly until destroyed.

Karrnathis elite skeleton archers carry a composite longbow (+2 Str bonus) in addition to their dual scimitars and have the Point Blank Shot feat instead of the Two-Weapon Defence feat (AC 23).

Unholy Toughness (Ex): A karrnathi elite skeleton gains a bonus to its hit points equal to its Charisma modifier X its Hit Dice.

Unholy Grace (Su): A karrnathi elite skeleton adds its Charisma modifier as a bonus on all its saving throws, and as a deflection bonus to its Armor Class.

Unholy Speed (Su): A karrnathi elite skeleton adds its Charisma bonus as a luck bonus to its Initiative modifier.



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