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Jubilex[edit]
Huge ooze, chaotic evil
Armor Class 18 (Natural armor)
Hit Points 350 (28d12+168)
Speed 30 ft, 30 ft climb
Senses passive Perception X
Languages —
Foul Any creature, other than an ooze,
that starts its turn within 10 feet of Jubilex must succed on a DC 21 Constitution saving throw or be poisoned until the start of Jubilex's next turn.
Innate spellcasting Juiblex’s spellcasting ability is charisma.
(Spell
save DC 18, +10 to hit with spell attcks Jubilex can innately cast the following spells, requiring no material components.
At will: acid splash (17th level), detect magic
3/day each: blight, contagion, gaseous form
ACTIONS
Action Name. Melee Weapon Attack: +X to hit, reach 5 ft., one target. Hit: X (1dX + X) damtype damage.
LEGENDARY ACTIONS
The can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The regains spent legendary actions at the start of its turn.
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