Jubilex (5e Creature)
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Jubilex[edit]
Huge ooze, chaotic evil Armor Class 18 (Natural armor)
Senses passive Perception X
Foul Any creature, other than an ooze, that starts its turn within 10 feet of Jubilex must succed on a DC 21 Constitution saving throw or be poisoned until the start of Jubilex's next turn. Innate spellcasting Juiblex’s spellcasting ability is charisma. (Spell save DC 18, +10 to hit with spell attcks Jubilex can innately cast the following spells, requiring no material components. At will: acid splash (17th level), detect magic 3/day each: blight, contagion, gaseous form ACTIONSAction Name. Melee Weapon Attack: +X to hit, reach 5 ft., one target. Hit: X (1dX + X) damtype damage.
LEGENDARY ACTIONSThe can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The regains spent legendary actions at the start of its turn. |
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