Jigoku Itto-Ryu (5e Subclass)

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Jigoku Itto-Ryu[edit]

Fighter Subclass

The Hell's Release Style, is the legendary sword style passed on from master to student and fuelled by the lives of people, it is undoubtedly more of a fiendish power than a way of sword fighting grantin those who lern the art glowing golden eyes. The principal "move" of the Jigoku, is The Strike of Non-Thought. The user enters a zen-like state, losing any sense of identity beyond being a wielder of a sword. In this state they can see the weak points in people and objects shown by red lines that indicate the optimal path for a sword to take, though once in the state of Jigoku there is little difference between an enemy and grass that needs to be cut down. Golden eyes aren't the only gift of the Jigoku as the speed and strength of the wielder increase, to the point at which no ordinary man would stand a chance in a fight and the wielder's sword arm grows bulging black veins. The speed and strength of the wielder's blows can be increased even further with the second principal technique of the Jigoku, The Strike of Non-Action. By closing their golden eyes for a moment, and using their other senses, the wielder of the sword can unleash an all powerful strike that is impossible to react to in time. Finally, if one were to possess such a fine control over the Jigoku, they would be able to enter and exit The Strike of Non-Thought at will to create a rush attack that combines the lucidity of a normal mind and the power and aggression of the Jigoku. This hypothetical Strike Of Non-Stop. This power, capable of taking the lives of an entire platoon of trained soldiers in moments, comes at a terrible price and using it too often will lead to insanity.

Jigoku Itto-Ryu

At 3rd level, you can activate the Jigoku as a bonus action. While activated you gain the benefits of the haste spell. The jigoku lasts for 1 minute. It ends early if you are knocked unconscious. You can also end the Jigoku on your turn as a bonus action. Once you have activated the Jigoku the maximum number of times, you must finish a long rest before you can rage again. You may activated the Jigoku a number of times equal to your proficiency bonus.

Strike of Non-Thought

At 7th level, while the Jigoku is active you can use your reaction to activate the Strike of Non-Thought. Until the Jigoku deactivates you gain advantage on meele attacks using a slashing wepon. You may choose to end the Strike of non though as an action for whatever reason.

Strike of Non-Action

At 10th level, while the Jigoku is active as an action you are able to preform one Strike that adds an additional number of the wepon's damage dice to the damage equal to your strength or Dexterity mod. This attack counts as a critical if it hits and can only be preformed with a sheathed one handed slashing wepon. You may use this ability a number of times equal to constitution bonus minimum of 1 and regain all expended uses on a short or long rest.

Strike of Non-Stop

At 15th level, as an action while wielding two slashing wepons and having the Jigoku Itto-Ryu activated you can use the Strike of non-Stop. Until the start of your next turn any creature or entering or existing your range of attack will revive an attack from one of your wepon, switching to the other wepon to for the next strike on a different creature after it hits or misses. You can use this ability a number of times equal to half of your proficiency bonus and regain all expended uses on a long rest.

Hell's Release

At 18th level, whenever you activate the Jigoku you gain a number of temporary hit points equal to your con score. Also whenever the strike of non though is active you can use the Rouge ability Uncanny Dodge.

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