Jaguar (5e Creature)

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Jaguar[edit]

Large beast, unaligned


Armor Class 12
Hit Points 22 (3d10 + 6)
Speed 40 ft., climb 30 ft., swim 30 ft.


STR DEX CON INT WIS CHA
16 (+3) 15 (+2) 15 (+2) 2 (-4) 14 (+2) 7 (-2)

Skills Perception +4, Stealth +4
Proficiency Bonus +2
Senses passive Perception 14
Languages
Challenge 1 (200 XP)


Keen Smell. The jaguar has advantage on Wisdom (Perception) checks that rely on smell.

Pounce. If the jaguar moves at least 20 feet straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the jaguar can make one bite attack against it as a bonus action.

ACTIONS

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) piercing damage.

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.


The third largest cat after lions and tigers, the jaguar is a robust, powerful animal. While not as nimble a climber as a leopard, they are still capable climbers and show even a greater propensity for aquatic habitats than tigers. These cats also sport among the most powerful bites in proportion to their size of the big cats, with a notable killing method used on smaller animals (though humanoids are notably included) is to bite the back of the head and crack the skull.

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