Jaarlbyor (4e Race)

From D&D Wiki
Jump to navigation Jump to search

Jaarlbyori[edit]

Bulky, purple-haired humanoids from across the sea, Jaarlbyori generally have stony gray skin and glowing purple eyes. They hail from the north and live inside of coastal mountains.

Racial Traits
Average Height: 7'2"-7'6"
Average Weight: 250-350lbs
Ability Scores: +2 Strength, +2 Constitution or Charisma
Size: Medium
Speed: 6 squares
Vision: Low-light
Languages: Common, Dwarven
Skill Bonuses: +2 Athletics, +2 Endurance
Children of the North: You gain resist cold equal to your Constitution modifier.
Sea Raiders: When on a ship, you gain a +4 bonus to initiative.


Roar of the north Jaarlbyori Racial Power
This powerful roar freezes enemies in their tracks.
Encounter Star.gif Cold, Fear
Minor Action Close burst 2
Target: Enemies in the burst
Effect: The target takes a -2 penalty to saving throws until the start of your next turn.


Physical Qualities[edit]

Jaarlbyori stand just shy of 8 feet in height. They have purple or blue hair, although rarely there is one born with orange or green hair. Their eyes are invariably purple. They are incredibly well muscled, comparable to a dragonborn, which makes them somewhat attractive. They have humanoid features and stony gray skin; this is perhaps the largest difference that sets them apart from humans. They can live for about a century. Culturally they wear heavy and concealing clothing, and wear thier hair in mohawk or spiked formations. Jaarlbyori that have spent lengths of their lives in more southern areas tend to slip away from their cultural norms, wearing more stylish clothing. When on hunts or raids, Jaarlbyori rarely wear any heavy armor, but they have been known to create very artistic pieces for their high ranking leaders to wear.

Playing a Jaarlbyori[edit]

Jaarlbyori value honor and strength, but most despise weakness and make every effort to be perfect in every way. They often have magical tattoos, and are ferocious warriors. However, they are loyal friends and will die without a moments hesitation for a friend.

Play a Jaarlbyori if you want...

  • To be a savage warrior from across the sea
  • To look humanoid but not be generic
  • To be a noble savage seeking redemption, or a savage barbarian
  • To be a member of a race that favors the fighter, barbarian, and warlord classes.

Jaarlbyori Characteristics: Proud, honorable, brave, unyielding, harsh.

Male Names: Aakaar, Borvaak, Boorviir, Djorni, Eskor, Eltiir, Feril, Horkaas, Rorjaak, Sornvard, Zaarvod, Zolad.

Female Names: Ashaari, Djera, Hjorna, Lariska, Maruva, Narova, Starra, Valta.

Jaarlbyori Adventurers[edit]

Three sample Jaarlbyori adventurers are described below.

Aakaar is a Jaarlbyori fighter. He was banished from his tribe because of the spellscar he bore across his face. Now, he uses his spellscar as a weapon as he travels with his companions.

Starra is a Jaarlbyori barbarian. She lost her parents during a raid. She is obsessed with finding their killer and slaying them. She has joined a group of adventurers in hopes of finding the killer.

Sornvard is a Jaarlbyori warlord. He has carved out a kingdom in the heart of Jaarlbyor, and he has decided to make it more stable and accepting than the other holds of his people. The other chieftains despise him, and it is only a matter of time before war breaks.


Back to Main Page4e HomebrewRaces