Ironspine, Venerable (3.5e Creature)

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Venerable (60+ years)
Venerable Ironspine (Red Crested Ironspine)
Size/Type: Huge Dragon
Hit Dice: 33d12+99 (313 hp)
Initiative: +2
Speed: 40 ft. (8 squares)
Armor Class: 22 (–2 size, +2 Dex, +12 natural), touch 11, flat-footed 15
Base Attack/Grapple: +33/+45
Attack: Bite +41 melee (3d8+8)
Full Attack: Bite melee +41 (3d8+8) and 2 claws +36 melee (2d8+4)
Space/Reach: 10 ft./5 ft.
Special Attacks: Improved grab, pounce, rake 2d8+4
Special Qualities: Low-light vision, scent
Saves: Fort +19, Ref +18, Will +21
Abilities: Str 27, Dex 15, Con 17, Int 2, Wis 20, Cha 10
Skills: Hide +7*, Jump +14, Listen +6, Move Silently +11, Spot +7, Swim +10
Feats: Alertness, Improved Natural Attack (claw), Improved Natural Attack (bite), Run, Stealthy, Weapon Focus (bite)
Environment: Any
Organization: Solitary or pair
Challenge Rating: 16
Treasure: None
Alignment: Always neutral
Advancement: 33–48 (Huge), 48+ (Colossal)
Level Adjustment:


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Ironspines of sufficient age develop spines of deep red (thus earning them the moniker 'red crested'). Only the oldest and fiercest of these creatures develop this shade. The red crested ironspine is a rare sight, as few ironspines grow that old, and few eyewitnesses survive their meeting. They are otherwise Elder Ironspines, as detailed above.

Few of these creatures exist, as true dragons do not tolerate these creatures in their territories. Red crested ironspines fear nothing, not even the largest of true dragons.



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