Iron Palm (3.5e Spell)

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Iron Palm
Technique
Level: Bender of the Sanguine 1
Components: M, S
Casting time: 1 round
Range: Personal
Target: Caster
Duration: 2 rounds + 1/2 levels.
Saving Throw: None
Spell Resistance: No

Technique Points Required: 1

You form 1 cubic foot of Attuned Blood onto your hands which then hardens into sharp spikes. Now when you do an unarmed attack it deals 1d6 lethal piercing damage for the duration of the spell.

Material Component: 1 cubic feet of Attuned Blood


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