Iron Demi-Golem (5e Creature)
Iron Demi-Golem[edit]
Medium construct, unaligned Armor Class 20 (natural armor)
Proficiency Bonus +3 Brute. A melee weapon deals one extra die of its damage when the demi-golem hits with it (included in the attack). Fire Absorption. Whenever the demi-golem is subjected to fire damage, it takes no damage and instead gains a number of hit points equal to the fire damage dealt. Immutable Form. The demi-golem is immune to any spell or effect that would alter its form. Magic Resistance. The demi-golem has advantage on saving throws against spells and other magical effects. Magic Weapons. The demi-golem's weapon attacks are magical. ACTIONSMultiattack. The demi-golem makes two melee attacks. Morningstar. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) piercing damage. Poison Breath (Recharge 6). The demi-golem exhales poisonous gas in a 15-foot cone. Each creature in that area must make a DC 15 Constitution saving throw, taking 22 (5d8) poison damage on a failed save, or half as much damage on a successful one.
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Iron demi-golems are lesser iron golems used as guardians of tombs of great magi especially in pyramids. They generally wield great morningstars into battle to shatter their enemies. |
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