Inner Air (3.5e Spell)

From D&D Wiki
Jump to navigation Jump to search
512px-Searchtool.png The main contributor(s) of this page determined that this page should be reviewed. Reason: Are there any other spells just like this?


You can help D&D Wiki by reviewing this page. When this page has been reviewed so that this template is no longer applicable please remove this template. If you do not understand how to review this page please leave comments on this page's talk page before making any edits.
All pages needing to be reviewed


Inner Air
Evocation
Level: Cleric 2, Sorcerer/Wizard 2, Druid 1, Ranger 1
Components: none
Casting time: 2 rounds
Range: Touch
Targets: Up to 5 targets, all within a 10ft radius of the target.
Duration: 2 min/level


You summon air into your lungs, making breathing unnecessary. You cannot suffocate while under the effect of this spell. However, it does not protect you from inhaled poisons.



Back to Main Page3.5e HomebrewComplex Special Ability ComponentsSpellsDruid
Back to Main Page3.5e HomebrewComplex Special Ability ComponentsSpellsRanger
Back to Main Page3.5e HomebrewComplex Special Ability ComponentsSpellsCleric
Back to Main Page3.5e HomebrewComplex Special Ability ComponentsSpellsSorcerer/Wizard