Innate Sorcerer (5e Subclass)
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Innate Sorcerer[edit]
Fern Frieren: Beyond Journey's End |
- Basic Spell Attack Magic.
Starting at 1st level, you Learn Cantrip spell Zoltraak
- Innate Sorcerer
Starting at 1st level, you learn additional spells when you reach certain levels in this class, as shown on the Innate Sorcerer Spells table. Each of these spells counts as a sorcerer spell for you, but it doesn't count against the number of sorcerer spells you know.
Sorcerer Level | Spells |
---|---|
3rd | Misty Step, Shield, Silvery Barbs, Detect Magic |
5th | Fireball, Counterspell |
7th | Dimension Door, blood teleport |
9th | Hold Monster, Reincarnate |
- Flight magic
Starting at 6st level, Once per day when you cast Fly Spell Duration will be 24 Hours instant 10 minutes and no need to Concentration Spell you can't do so again until you finish a Long Rest.
- Raise object magic
Starting at 6st level, You can use Staff or Spell Focus to move object and object can be fly if you have fly speed. The weight object you can move equal to weight your inventory multiply Charisma modifier.
- The Honored One Magic
Starting at 14st level, Through intense focus, training, and dedication, you've harnessed the techniques of rapid spellcasting.
When you use your bonus action to cast a spell of 1st level or higher, you can also use your action to cast another spell of 1st level or higher. However, if you cast two or more spells in a single turn, only one of them can be 3rd level or higher.
- Thousand Year Magic
Starting at 18st level, Every time you use Sorcery Points will be used only half instead.
<Sorcerer> Subclass
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