Innate Magic (3.5e Feat)

From D&D Wiki
Jump to navigation Jump to search

Innate Magic [Racial]

You can cast a minor spell.
Prerequisite: Int 3, Cha 11, must be taken at 1st level
Benefit: Select a 0-level spell. You gain the spell like ability to cast this spell once per day. Caster level 1st; save DC 10 + Cha modifier

Back to Main Page3.5e HomebrewCharacter OptionsFeatsRacial