Improved Mage Armor (3.5e Spell)

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Improved Mage Armor
Conjuration
Level: Sor/Wiz 3
Components: V, S
Casting time: One action
Range: Touch
Target, Effect, or Area: You or another creature
Duration: 1 hour/ Caster Level (Max 10 hours)
Saving Throw: None
Spell Resistance: No


You create an invisible but tangible field of force around the subject of the spell. This provides an armor bonus to AC of +3, with an additional + 1 per 2 caster levels, to a maximum of +10 to AC. Unlike mundane armor, improved mage armor entails no armor check penalty, arcane spell failure chance, or speed reduction. Since improved mage armor is made of force, incorporeal creatures can't bypass it the way they do normal armor. Material Component: A tiny platinum shield worth at least 100 gp



Back to Main Page3.5e HomebrewComplex Special Ability ComponentsSpellsSorcerer/Wizard