Hybrid 3rd Class Warrior (3.5e Creature)
Hybrid 3rd Class Warrior | |
---|---|
Size/Type: | Medium Humanoid (human) |
Hit Dice: | 9d10+18 (68 hp) |
Initiative: | +1 |
Speed: | 30 ft. (6 squares) |
Armor Class: | 19 (+1 Dex, +8 armor), touch 11, flat-footed 18 |
Base Attack/Grapple: | +9/+14 |
Attack: | +1 Greatsword +15 melee (2d6+15, 19-20/x2) |
Full Attack: | +1 Greatsword +15/+10 melee (2d6+19, 19-20/x2) |
Space/Reach: | 5 ft./5 ft. |
Special Attacks: | — |
Special Qualities: | Brute strength, easy load, great fortitude, grip, power attack, replaceable |
Saves: | Fort +13, Ref +4, Will +3 |
Abilities: | Str 20, Dex 12, Con 14, Int 10, Wis 10, Cha 8 |
Skills: | Climb +12, Jump +12, Spot +7, Swim +7 |
Feats: | Great Fortitude, Power Attack |
Environment: | Any land |
Organization: | Solitary, pair |
Challenge Rating: | 9 |
Treasure: | Standard |
Alignment: | Always lawful evil or lawful good |
Advancement: | By character class (always Hybrid 3rd Class Warrior) |
Level Adjustment: | +0 |
Combat[edit]
Hybrid 3rd Class Warrior enter combat targeting the parties front-line fighters. They are wearing mundane plate armor and carrying +1 greatswords. They use the Power attack ability to deal greater damage 50% of the time.
Replaceable: Any time a 3rd Class Hybrid would gain a feat they instead gain a +1 insight bonus to damage rolls. (Example: +1 human, +3 feats, +1 magic, +10 strength= +15 damage)
Grip (Ex): At 2nd level a 3rd Class Hybrid holding a two-handed weapon gains x2 strength damage instead of x1.5 strength damage.
Power Attack (Ex): At 3rd level a 3rd class Hybrid gains the Power Attack feat.
Brute Strength (Ex): At 5th level a 3rd Class Hybrid gains a +1 to his Strength score. This bonus increase by one every 5 levels.
Great Fortitude (Ex): At 6th level a 3rd Class Hybrid gains a +2 to their Fortitude saves.
Easy Load (Ex): At 9th level a 3rd Class Hybrid can move at their base speed in heavy armor.
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