How to Train your Dragon (5e Campaign Setting)

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Welcome to the Archipelago![edit]

"This is Berk. It's twelve days north of Hopeless and a few degrees south of Freezing to Death. It's located solidly on the Meridian of Misery." - Hiccupt Horrendous Haddock III.
I'll be working on this for a while, so it'll be mostly incomplete for a long time

Campaign Setting Information[edit]

Players Guide

Classes
"Most people would leave. But not us. We're Vikings"
Equipment
A viking's weapon and armor is their best friend in the face of a dragon.

World of How To Train Your Dragon

The Book of Dragons
An ancient book, containing all the wisdom gathered about dragon, written by Bork the Bold
Religion
The gods and tales worshipped and warned against in the archipelago
Calendar
The common calendar and holidays of Berk
The World & Locales
The archipelago and the cultures and peoples within it
History
The broad history of the archipelago, divided into general eras
Society
A quick look at common societal trends and laws found in the archipelago.


Dungeon Master's Guide

About
A general explanation of the archipelago and the general world building mindset, along with various outside resources and examples to use as references in developing a campaign or understanding the world. As well as a to-do list.
Artifacts
Artifacts of great power and importance
Maps
General maps for the DM's use.
Variant Rules
Optional rules for DMs to implement while playing a campaign in the archipelago.
Adventures & Tables
Ideas for quests, dungeons, campaigns and conflicts. Also tables for random encounters and other things.
Adding to the world of HTTYD
A page for submitting ideas, advice and anecdotes from your campaigns for the development of the setting




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