Houou (3.5e Creature)

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Wrapped in flames, the firebird flies...
Houou
Size/Type: Tiny Magical Beast (Fire)
Hit Dice: 1d10 (5 hp)
Initiative: +9 (+5 Dex, +4 Improved Initiative)
Speed: 10 ft, fly 100 ft (perfect)
Armor Class: 17 (+2 Size, +5 Dex), touch 17, flat-footed 12
Base Attack/Grapple: +1/-11
Attack: Claw +7 (1d2-4)
Full Attack: Claw +7 (1d2-4)
Space/Reach: 2-1/2 ft./0
Special Attacks: Burn
Special Qualities: Darkvision 60ft, Low Light vision, Fire subtype, Spell Resistance 5, Damage Reduction 2/evil
Saves: Fort +2, Ref +7, Will +0
Abilities: Str 3, Dex 20, Con 10, Int 3, Wis 10, Cha 16
Skills: Intimidate +7, Listen +4, Spot +4
Feats: Improved Initiative
Environment:
Organization:
Challenge Rating: 2
Treasure: None
Alignment: Lawful Good
Advancement:
Level Adjustment:


Combat[edit]

Damage Reduction (Su): A Houou has DR 2/evil. While in Houou form, a Disciple of the Flame gains DR 2/evil, this damage reduction increases to 4/evil at 5th level and 6/evil and 10th level.

Spell Resistance (Su): A Houou has SR 15. A Disciple of the Flame in Houou form gains spell resistance 10 + HD.

Burn (Su): A Houou is capable of igniting itself as a free action. Anything it touches, or touching it, must succeed at a reflex save (DC 10 + 1/2 HD + Con modifier) to avoid catching fire.

Fire Subtype (Ex): Fire immunity, double damage from cold except on a successful save.

The prestige class related to this creature is the Disciple of the Flame.



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